HieraVisVR: Hierarchical Visual Analytics for Motion-Centric VR Playtesting
A CHI 2026 paper on visual analytics for VR playtesting, with Erdem Murat as presenting author.
I build and study interactive virtual reality experiences, with a focus on user experience, system behavior, and practical research applications.
I am a Computer Science master's graduate from George Mason University with a research focus on virtual reality, immersive learning, and user experience. My work combines interactive system design with careful evaluation of how people respond to VR environments.
My graduate and doctoral work centers on virtual reality research, including systems analysis, immersive learning, and data-informed user experience design.
A selection of research work in virtual reality, immersive learning, and user experience.
A CHI 2026 paper on visual analytics for VR playtesting, with Erdem Murat as presenting author.
A systems-focused study of immersive online learning using Mozilla Hubs, custom instrumentation, and analysis of both user and platform behavior.
Thesis work exploring procedural design, user studies, and data-driven approaches for improving VR experiences.