HieraVisVR: Hierarchical Visual Analytics for Motion-Centric VR Playtesting
An ACM CHI 2026 paper on visual analytics for VR playtesting, with Erdem Murat as presenting author.
I build and study interactive virtual reality experiences, with a focus on user experience, system behavior, and practical research applications.
I am a Computer Science master's graduate from George Mason University with a research focus on virtual reality, immersive learning, and user experience. My work combines interactive system design with careful evaluation of how people respond to VR environments.
I am advised by Prof. Craig (Lap-Fai) Yu in the Design Computing and eXtended Reality (DCXR) group at George Mason University.
My research centers on virtual reality, artifical intelligence, and user experience.
A selection of research work in virtual reality, immersive learning, and user experience.
An ACM CHI 2026 paper on visual analytics for VR playtesting, with Erdem Murat as presenting author.
A systems-focused study of immersive online learning using Mozilla Hubs, custom instrumentation, and analysis of both user and platform behavior.
Thesis work exploring procedural design, user studies, and data-driven approaches for improving VR experiences.